4/25/2023 0 Comments Metrognome cycle to go![]() ! Changed SavedVariables to CombatMetronomeSavedVars ! Renamed addon files to CombatMetronome, deprecated GCDTracker name from addon + Moved Frame + Progress bar code to separate library (will be released at a later date) + GCDs can now be adjusted on for each ability! ! Fixed bug with initial use of some abilities not registering the correct cooldown + Added optional ultimate tracker above cast bar - Can now hide action bars completely! ![]() ! Added hard limit of max -100ms start time adjust to prevent high latency overlapping from eating spell cooldowns ! Added default -10ms start time adjust to minimize post-adjustment jitter ! Removed debug on targeting cancel event ! Few failsafe conditions added to update loop to improve reliability (hopefully) ! Defered timer start until SLOT_UPDATED event (within 100ms grace period) - Removes jitter from bar + hopefully fixes insane timer bug ! Added timer cancel on KNOCKBACK, PACIFIED, STAGGERED, STUNNED, INTERRUPTED combat events ! Desynchronised eventAbility and eventStart load to improve reliability ! Fixed channeled spells are no longer detected as instant cast ! Ultimate no longer shows when OOC and targeting dead enemies, critters or (optionally) neutral guards ![]() Removed Accidental Presidency font - Now using resized base game font ! Improved and moved Guard detection to LibDMUI.Targeting:getUnitNPCType(unitTag) ! Reworked targeted spell detection, moved to generic event handling system ! Fixed timer stutter when casting ability whilst dismounting ! Improved algorithm to no longer rely on event forcing ! event queuing added - Can handle attack queueing without timer duratino overwrites ! Fixed escape cancelled ground targeted spell from triggering on mount up ! Moved ability event dispatch to combat event trigger ! Fixed heavy attack timer not resetting on early release ! Added situational ability activation requirements to api ! Changed guard detection to use in-game api. ! Fixed some healing abilities not triggering their timers ! Abilities with sub gcd cast/channel times now show gcd ! Fixed lightning staff attack constantly resetting on each tick + Added optional stamina and mob health tracking ! Fixed versionining - Last version should have been released as 1.3.0 ! Fixed health marker not hiding properly ! Health now shows absolute if target is at 100%, irregardless of combat state ! Standardized capitalization on function names + Added option to attach Target Health to reticle + Added adjustable execute health percentage highlight ! Fixed bar shadow displayed on initial ui (re)load + Added flashing animation on helath percentage during execute + Moved DariansAddonLoader into DariansUtilies ! No longer uses LibStub // Wambo's change suggestion ! Deprecated old debug Constants file, 'cause it keeps breaking on new updates Rarely, ground targeted abilities (E.g.Some types of cast cancels are not tracked.Light attack miss alert ? (Audio/Visual alert to provide feedback and improve timing reflexes).'Tick Tock' sound cues for audio feedbackįuture Features (No guarantee or time frame):.Keybind to force display + show absolute health.Flashing animation on health percentage during execute.Firing abilities too early or too late? - Fine tune the displayed GCD / heavy timer / cast / channel individually (or globally) for ANY ability to best suit your play. Displays your ping live on the bar to allow spell queueing with live latency information.Heavy attack + Cast / Channel + GCD tracking = Consolidate all of your combat timing into one bar.Thanks for Seltiix for prototyping the initial sound cue system. They share a common library to improve perforamnce, and there is a good chance on any update that I've made changes to this central library. IMPORTANT - This addon and "Combat Auras" SHOULD always be updated at the same time. This addon's counterpart "Combat Auras" has now been released! (You can see it in the preview) To access the addon settings quickly, enter the command /cm Track your heavy swings, ability cooldowns and cast/channels all in one bar to help you perfect your rotation timing and take advantage of abilty queuing with live latency information. I would love to see some version of this addon continue, but I don't have the time or available classes to re-install ESO and properly maintain and bug-fix for all of the different classes and abilities on new builds and changes. I have enabled "Allow Updates & AddOns" if someone wants to keep this release working with new ESO API and library changes.Īnyone is absolutely free to use this addon and adapt, modify or build it into any project you're working on. IMPORTANT: I no longer play ESO and can't actively maintain this addon.
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